How this calculator works
- Step 1Draw a fair number1 to sidesFrom secure randomness, with no bias towards any face.
- Step 2Add the dicePlus or minus extrasEvery die and the modifier make the total.
- Step 3Count every outcomeExact oddsAll combinations are combined, not simulated.
Each die is equally likely to show any face. When you add dice, some totals can be made in more ways than others, so they come up more often.
Worked example: two six-sided dice
7 is the most likely total with 2d6: 16.7% of rolls.
- Chance
ways to make the total ÷ all outcomes
- All outcomes6 × 6 = 36
- Ways to make 71+6, 2+5, 3+4, 4+3, 5+2, 6+1
- Ways to make 21+1 only
- Chance of 76 ÷ 36 = 16.7%
Reading the result
- One d20FlatEvery face is equally likely; 15 or more is 30%.
- Three d6Bell-shapedTotals cluster around the average of 10.5.
Related chance tools
Dice totals are one kind of probability. Other tools count outcomes or draw numbers in other ways.
To count ways to choose or arrange items, use the permutation and combination calculator. For the chance of an event over many tries, try the probability calculator.
To draw numbers from a range or pick from a list, the random number generator has settings you can share.
Common mistakes
Mistake: Thinking a total is “due” after it has not come up.
Instead: Each roll is independent; past rolls change nothing.
Mistake: Assuming every total of 2d6 is equally likely.
Instead: Middle totals have more combinations.
Mistake: Using a dice roller for gambling or prizes.
Instead: Use it for games, teaching and quick decisions.
Read how we test our calculators, or browse more developer tools.